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An Interactive Space for Connection

An immersive installation where every person becomes a glowing blob of colour, and colours mix, ripple and sound when people meet.

Team
With Ruslana Ivanova and Anh Thuon Pham
Year
2025 Conceptual
Tools
Miro, TouchDesigner
My role
Blob animation, hand tracking

The brief

Build an interactive environment from scratch on the topic of proximity, where technology fosters connection and creates a shared experience in a physical space.

My role

A three-person team project. I designed and animated the blob, the central visual of the installation, and worked on the hand tracking; together we developed the concept, storyboard and final build in TouchDesigner.

Concept and sketches

We imagined a white room where the floor becomes art. Each visitor is a blob of colour that leaves a trail behind; distance and movement change the image, and lines, shapes and colours connect people who get close.

Sketch of two people’s paths connected by lines Sketch of people standing in a room with their paths projected on the floor

First sketches

Storyboard

We extended the idea to the whole room: the floor shows the present, the left wall the past (everyone who has been there), and the right wall the future (possible connections). As more people visit, the past becomes more and more colourful.

Storyboard sketches of blobs on the past, present and future surfaces Storyboard sketches of blobs fusing on the future wall

Past, present and future

As the idea was complex, we focused on the floor visual, the main interactive part: many colourful blobs with tangled trails and a ripple effect, as if moving through water.

Sketch of many colourful blobs with tangled trails, noting a ripple effect as if in water
The floor visual

Designing the blob

The blob had to feel alive, not like a digital dot. I built it from soft radial colour gradients that glow out into the dark, in saturated cyan, pink and violet, and explored different ways for two blobs to fuse, so that when people meet, their colours blend into a new one.

Animated blobs in cyan and pink fusing together
Blob animation: soft gradients fusing into one another

Making it follow people

Tracking people from above failed: they were only recognised when their face was visible, and the signal was noisy. After trying OpenCV, manual tracking and blob tracking, we chose the MediaPipe plugin for TouchDesigner, where a hand stands in for a walking person.

MediaPipe hand and face tracking in TouchDesigner TouchDesigner network turning tracked hands into points A cyan blob following a tracked hand and leaving a trail A blob fading in and out as the hand moves

Hand tracking, and the blob with its trail

Result

The final installation became a playful game for two: each hand controls a glowing blob with a trail, and when they collide the screen bursts into a rainbow with a sound.

Reflection

We hit walls many times, and the team was great at helping each other through them. For me, the project opened a new medium: designing visuals that move and react, where colour, light and timing matter as much as shape. TouchDesigner is now one of my favourite tools to play with.

Next project

Blue System

View case study: Blue System